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Imakefile
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Makefile
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1996-07-24
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5KB
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156 lines
/* CrossFire, A Multiplayer game for X-windows
*
* $Id: Imakefile,v 1.3 1993/12/18 03:18:53 kjetilho Exp $
*
* Copyright (C) 1992 Frank Tore Johansen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* The author can be reached via e-mail to frankj@ifi.uio.no.
*/
#include "../../config/crossfire.tmpl"
FILES = Imakefile README monster-extract spells-extract stats-extract \
arm-extract \
helm-extract mag-extract shield-extract items-extract spoiler.tex \
sorter makeps \
empty.pbm bow-extract arche-extract weap-extract
TEX = monput.tex spells.tex stats.tex weap.tex shield.tex helmet.tex \
mag.tex arm.tex arche.tex bow.tex version.tex weapmag.tex
CROSSRC = ../..
INCDIR = $(CROSSRC)/include
IMGDIR = $(CROSSRC)/doc/spoiler
CROSSBIN = $(C_BINDIR)/crossfire
#define MAKEPS(in,out) $(AWK) -v libdir=$(CROSSRC)/lib \
-v archdir=$(CROSSRC)/lib/ -v size=0.4 -v input=in \
-f makeps $(C_LIBDIR)/archetypes > out
/*
CROSSBIN= $(C_BINDIR)/$(HOSTTYPE)/crossfire.`cat $(C_BINDIR)/$(HOSTTYPE)/last`
*/
spoiler:: ../spoiler.ps
../spoiler.ps: spoiler.dvi
dvips -o ../spoiler.ps spoiler.dvi
all::
spoiler.dvi: spoiler.aux
latex spoiler.tex
/* longtables requires one extra run to save alignment in spoiler.aux.
*/
spoiler.aux: spoiler.tex $(TEX)
$(RM) spoiler.aux
latex spoiler.tex
$(CROSSBIN):
@$(RM) dump_switches
@$(CROSSBIN) -m >/dev/null 2>&1 && touch dump_switches ||\
(echo "You need to define DUMP_SWITCHES in include/config.h and";\
echo "recompile before you can create the spoilers.")
@$(MAKE) $(MFLAGS) check_ok
check_ok: dump_switches
@$(RM) dump_switches
.bmaps: $(C_LIBDIR)/archetypes
$(RM) *.ps
touch .bmaps
items: .bmaps in_items makeps items.ps
MAKEPS(in_items,items)
in_items: items-extract $(C_LIBDIR)/archetypes $(CROSSRC)/common/living.c
$(AWK) -v living_c=$(CROSSRC)/common/living.c \
-f items-extract $(C_LIBDIR)/archetypes > in_items
stats.tex: .bmaps in_stats makeps characters.ps
MAKEPS(in_stats,stats.tex)
in_stats: stats-extract $(C_LIBDIR)/archetypes $(CROSSRC)/common/living.c
$(AWK) -v living_c=$(CROSSRC)/common/living.c \
-f stats-extract $(C_LIBDIR)/archetypes > in_stats
monput.tex: .bmaps in_monput makeps monsters.ps
MAKEPS(in_monput,monput.tex)
in_monput: monster-extract $(CROSSBIN) $(C_LIBDIR)/treasures $(C_LIBDIR)/archetypes
$(CROSSBIN) -m2 | tr A-Z a-z | sort | \
$(AWK) -F'|' -f monster-extract > in_monput
spells.tex: .bmaps in_spells makeps spells.ps
MAKEPS(in_spells,spells.tex)
in_spells: spells-extract sorter $(INCDIR)/spellist.h $(CROSSBIN) $(C_LIBDIR)/archetypes
tr -d \" < $(INCDIR)/spellist.h | \
$(AWK) -F, -v crosscmd="$(CROSSBIN) -m4" \
-f spells-extract | sort > in_spells
version.tex: $(CROSSBIN)
$(CROSSBIN) -v 2>&1 | grep "^This is" | \
cut -d" " -f3- > version.tex
/* These dummy files are used to detect 'rm *.ps'
*/
characters.ps items.ps monsters.ps spells.ps:
touch $@
weap.tex: items sorter
egrep -e "^15 " items | $(AWK) -F'&' '{printf("%s &%s &%s &%.2f &%s\n",$$3,$$10,$$5,$$11,$$6)}' |\
sort | $(AWK) -F'&' -f sorter -v lengde=`egrep -e "^15" items | \
wc -l | tr -d ' ' ` | sort | cut -d'&' -f 2- > weap.tex
shield.tex: items shield-extract
egrep -e "^33 " items | $(AWK) -F'&' -f shield-extract | sort > shield.tex
arm.tex: items arm-extract
egrep -e "^16 " items | $(AWK) -F'&' -f arm-extract | sort -t'&' -n +4 -5 > arm.tex
helmet.tex: items helm-extract
egrep -e "^34 " items | $(AWK) -F'&' -f helm-extract | \
sort -t'&' -n +3 -4 | sed -e s/_/' '/g > helmet.tex
bow.tex: items bow-extract
egrep -e "^14 " items | $(AWK) -F'&' -f bow-extract | sort > bow.tex
arche.tex: items arche-extract
egrep -e "^915 " items | $(AWK) -F'&' -f arche-extract | sort > arche.tex
weapmag.tex: items weap-extract
egrep -e "^15 " items | $(AWK) -F'&' -f weap-extract | sort > weapmag.tex
mag.tex: items mag-extract
$(AWK) -F'&' -f mag-extract items | sort +0.9 -0.10 > mag.tex
install::
depend::
clean::
$(RM) $(TEX)
$(RM) items .bmaps in_monput in_items in_spells
$(RM) *.ps *x*.ppm tmp.ppm work.ppm
$(RM) spoiler.dvi spoiler.log spoiler.aux
InsertArchive($(FILES),doc/spoiler)
# Depends: